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Fandom Debuts Helix, a Contextual Targeting Solution, to Unlock Unlikely Audiences

Adweek

Today, the fan platform Fandom, a user-populated library of gaming and entertainment content, unveiled its new contextual targeting solution, Helix.

Audience 306
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BuzzFeed Inc. Quietly Shutters Catalyst, Complex Media’s Audience Network

Adweek

Entertainment publisher BuzzFeed Inc. quietly shuttered Catalyst, the audience network originally launched by Complex Media in March 2020, over the summer, according to three people familiar with the program. The publisher did not respond to a request for comment. The closure reflects a broader effort from BuzzFeed Inc.,

Audience 341
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Publishers Are Migrating TikTok Audiences to Other Platforms Ahead of a Potential Ban

Adweek

With the fate of TikTok hanging on a Supreme Court ruling, news and entertainment publishers are taking steps to prepare for a social media landscape without the popular vertical video app.

Audience 317
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Commerce Unleashed: Powered by Creators, Fueled by Data

Adweek

At ADWEEK’s 2025 Social Media Week in May, Leah Logan, Inmar’s vp of retail media transformation, talked with Sarah Vates, vp of talent at United Entertainment Group, and Francesca Albo, CEO and founder of Puppy Sphere, to discuss the future of data-driven creator marketing. Optimization is making sure the right audience sees the content.

Retail 205
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MTV Entertainment Studios Harnesses the Power of Fandom to Encourage Voting

Adweek

midterm elections fast approaching, MTV Entertainment Group wants its viewers to get ahead of the poll lines and vote early. With the U.S. Today is Vote Early Day, the MTV-declared national holiday that began during the 2020 presidential election to educate viewers about early voting before Election Day. But there was more to it: MTV.

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Infographic: Where to Find Your Target Audience

Adweek

Print and podcasts, social media and streaming platforms--people have never had more options when seeking information and entertainment. Streaming platforms, for example, win for entertainment, while more consumers prefer either social media.

Audience 296
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Esports Are Capable of Redefining Primetime Entertainment

Adweek

Global streaming audiences reached 625.8 million in 2024, stealing home from the MLB's 171 million-strong fan base and even dunking on the NBA's audience of 155.9 In just a handful of decades, esports has leveled up from a niche, underground hobby to a heavyweight sporting contender commanding attention on a major scale.